AI Insights · Timothy · January 2022
Top 5 Waifu Games on Android in Sweden - Q4 2021
Discover the performance trends of the top 5 Waifu games on Android in Sweden during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Waifu games on Android in Sweden showed varying performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game based on data from Sensor Tower.
Azur Lane from Yostar Limited experienced a fluctuating revenue trend, peaking at around $5.7K in the final week of December. Weekly downloads saw a slight increase towards the end of the quarter, reaching 66 in the last week. Active users showed a slight decline, starting at 552 in late September and ending at 465 in December.
ISEKAI: Demon Waifu by Renascence Games had a notable peak in revenue at approximately $6.1K in late September and another spike to $3.3K in the week of December 20. Downloads were inconsistent, with notable peaks of 85 in early November and 68 in the last week of December. Active users decreased from 656 in late September to 534 by the end of the year.
Honkai Impact 3rd from COGNOSPHERE PTE. LTD. saw a significant increase in revenue in late October, peaking at around $5.1K. Weekly downloads showed a consistent upward trend, reaching 113 in mid-October. Active users fluctuated slightly but remained relatively stable, starting at 669 and ending at 713.
Blue Archive by NEXON Company, released in early November, saw its highest revenue at approximately $4.5K in the second week of November. Downloads were highest at launch, with 703 in the first week, and then declined to 44 by the last week of December. Active users followed a similar trend, starting at 431 and peaking at 530 in the second week before dropping to 348 by the end of December.
Revived Witch, another game from Yostar Limited, also released in November, had its highest revenue in the second week at around $3.2K. Downloads were highest at launch with 907 and then decreased to 141 by the end of December. Active users showed an initial increase, peaking at 723 in late November, before settling at 392 in the final week of the year.
For more in-depth insights and data, visit Sensor Tower.